I have been playing Wrath for a couple days now, and I have to admit – Blizzard has done some pretty nifty things.
Some examples come from the Death Knight starting area and quests.
The Eye. The Eye quest lets you take a giant floating eye for a ride down to spy on the Scarlets. Your whole UI changes – it is really, really cool.
The next surprise for me was when you get to steal a horse. Again, the UI changes – it surprised me and was a lot of fun.
Next, the cannons on the ship. You get a quest to sneak behind enemy lines, board a ship and turn their own cannons against the Scarlets. OMFG – the fun! It reminded me of the first time I did the bombing quests in Outland. SO FUN!
But none of that prepared me for the best surprise. Normally, starting areas remain just that – starting areas. You do your quests and move on, other people come on and do the same quests – the area remains the same. Not so for Death Knights. I completed the first quests and found that, for me, the starting area had changed! Now, the Death Knights hold it – so I see a battered area, full of Ghouls and Plaguehounds. Holy crap, it’s COOL!
This way of creating a logical progression – how the quests are about conquering the land and then you actually see it conquered instead of having to pretend – that is just simply amazing.
Well done, Blizzard. Well done.